sickn33 / godot-gdscript-patterns
Install for your project team
Run this command in your project directory to install the skill for your entire team:
mkdir -p .claude/skills/godot-gdscript-patterns && curl -L -o skill.zip "https://fastmcp.me/Skills/Download/678" && unzip -o skill.zip -d .claude/skills/godot-gdscript-patterns && rm skill.zip
Project Skills
This skill will be saved in .claude/skills/godot-gdscript-patterns/ and checked into git. All team members will have access to it automatically.
Important: Please verify the skill by reviewing its instructions before using it.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
11 views
2 installs
Skill Content
--- name: godot-gdscript-patterns description: Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices. --- # Godot GDScript Patterns Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization. ## Use this skill when - Building games with Godot 4 - Implementing game systems in GDScript - Designing scene architecture - Managing game state - Optimizing GDScript performance - Learning Godot best practices ## Do not use this skill when - The task is unrelated to godot gdscript patterns - You need a different domain or tool outside this scope ## Instructions - Clarify goals, constraints, and required inputs. - Apply relevant best practices and validate outcomes. - Provide actionable steps and verification. - If detailed examples are required, open `resources/implementation-playbook.md`. ## Resources - `resources/implementation-playbook.md` for detailed patterns and examples.