openclaw / discord
Install for your project team
Run this command in your project directory to install the skill for your entire team:
mkdir -p .claude/skills/discord && curl -L -o skill.zip "https://fastmcp.me/Skills/Download/575" && unzip -o skill.zip -d .claude/skills/discord && rm skill.zip
Project Skills
This skill will be saved in .claude/skills/discord/ and checked into git. All team members will have access to it automatically.
Important: Please verify the skill by reviewing its instructions before using it.
Use when you need to control Discord from OpenClaw via the discord tool: send messages, react, post or upload stickers, upload emojis, run polls, manage threads/pins/search, create/edit/delete channels and categories, fetch permissions or member/role/channel info, set bot presence/activity, or handle moderation actions in Discord DMs or channels.
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Skill Content
---
name: discord
description: Use when you need to control Discord from OpenClaw via the discord tool: send messages, react, post or upload stickers, upload emojis, run polls, manage threads/pins/search, create/edit/delete channels and categories, fetch permissions or member/role/channel info, set bot presence/activity, or handle moderation actions in Discord DMs or channels.
metadata: {"openclaw":{"emoji":"🎮","requires":{"config":["channels.discord"]}}}
---
# Discord Actions
## Overview
Use `discord` to manage messages, reactions, threads, polls, and moderation. You can disable groups via `discord.actions.*` (defaults to enabled, except roles/moderation). The tool uses the bot token configured for OpenClaw.
## Inputs to collect
- For reactions: `channelId`, `messageId`, and an `emoji`.
- For fetchMessage: `guildId`, `channelId`, `messageId`, or a `messageLink` like `https://discord.com/channels/<guildId>/<channelId>/<messageId>`.
- For stickers/polls/sendMessage: a `to` target (`channel:<id>` or `user:<id>`). Optional `content` text.
- Polls also need a `question` plus 2–10 `answers`.
- For media: `mediaUrl` with `file:///path` for local files or `https://...` for remote.
- For emoji uploads: `guildId`, `name`, `mediaUrl`, optional `roleIds` (limit 256KB, PNG/JPG/GIF).
- For sticker uploads: `guildId`, `name`, `description`, `tags`, `mediaUrl` (limit 512KB, PNG/APNG/Lottie JSON).
Message context lines include `discord message id` and `channel` fields you can reuse directly.
**Note:** `sendMessage` uses `to: "channel:<id>"` format, not `channelId`. Other actions like `react`, `readMessages`, `editMessage` use `channelId` directly.
**Note:** `fetchMessage` accepts message IDs or full links like `https://discord.com/channels/<guildId>/<channelId>/<messageId>`.
## Actions
### React to a message
```json
{
"action": "react",
"channelId": "123",
"messageId": "456",
"emoji": "✅"
}
```
### List reactions + users
```json
{
"action": "reactions",
"channelId": "123",
"messageId": "456",
"limit": 100
}
```
### Send a sticker
```json
{
"action": "sticker",
"to": "channel:123",
"stickerIds": ["9876543210"],
"content": "Nice work!"
}
```
- Up to 3 sticker IDs per message.
- `to` can be `user:<id>` for DMs.
### Upload a custom emoji
```json
{
"action": "emojiUpload",
"guildId": "999",
"name": "party_blob",
"mediaUrl": "file:///tmp/party.png",
"roleIds": ["222"]
}
```
- Emoji images must be PNG/JPG/GIF and <= 256KB.
- `roleIds` is optional; omit to make the emoji available to everyone.
### Upload a sticker
```json
{
"action": "stickerUpload",
"guildId": "999",
"name": "openclaw_wave",
"description": "OpenClaw waving hello",
"tags": "👋",
"mediaUrl": "file:///tmp/wave.png"
}
```
- Stickers require `name`, `description`, and `tags`.
- Uploads must be PNG/APNG/Lottie JSON and <= 512KB.
### Create a poll
```json
{
"action": "poll",
"to": "channel:123",
"question": "Lunch?",
"answers": ["Pizza", "Sushi", "Salad"],
"allowMultiselect": false,
"durationHours": 24,
"content": "Vote now"
}
```
- `durationHours` defaults to 24; max 32 days (768 hours).
### Check bot permissions for a channel
```json
{
"action": "permissions",
"channelId": "123"
}
```
## Ideas to try
- React with ✅/⚠️ to mark status updates.
- Post a quick poll for release decisions or meeting times.
- Send celebratory stickers after successful deploys.
- Upload new emojis/stickers for release moments.
- Run weekly “priority check” polls in team channels.
- DM stickers as acknowledgements when a user’s request is completed.
## Action gating
Use `discord.actions.*` to disable action groups:
- `reactions` (react + reactions list + emojiList)
- `stickers`, `polls`, `permissions`, `messages`, `threads`, `pins`, `search`
- `emojiUploads`, `stickerUploads`
- `memberInfo`, `roleInfo`, `channelInfo`, `voiceStatus`, `events`
- `roles` (role add/remove, default `false`)
- `channels` (channel/category create/edit/delete/move, default `false`)
- `moderation` (timeout/kick/ban, default `false`)
- `presence` (bot status/activity, default `false`)
### Read recent messages
```json
{
"action": "readMessages",
"channelId": "123",
"limit": 20
}
```
### Fetch a single message
```json
{
"action": "fetchMessage",
"guildId": "999",
"channelId": "123",
"messageId": "456"
}
```
```json
{
"action": "fetchMessage",
"messageLink": "https://discord.com/channels/999/123/456"
}
```
### Send/edit/delete a message
```json
{
"action": "sendMessage",
"to": "channel:123",
"content": "Hello from OpenClaw"
}
```
**With media attachment:**
```json
{
"action": "sendMessage",
"to": "channel:123",
"content": "Check out this audio!",
"mediaUrl": "file:///tmp/audio.mp3"
}
```
- `to` uses format `channel:<id>` or `user:<id>` for DMs (not `channelId`!)
- `mediaUrl` supports local files (`file:///path/to/file`) and remote URLs (`https://...`)
- Optional `replyTo` with a message ID to reply to a specific message
```json
{
"action": "editMessage",
"channelId": "123",
"messageId": "456",
"content": "Fixed typo"
}
```
```json
{
"action": "deleteMessage",
"channelId": "123",
"messageId": "456"
}
```
### Threads
```json
{
"action": "threadCreate",
"channelId": "123",
"name": "Bug triage",
"messageId": "456"
}
```
```json
{
"action": "threadList",
"guildId": "999"
}
```
```json
{
"action": "threadReply",
"channelId": "777",
"content": "Replying in thread"
}
```
### Pins
```json
{
"action": "pinMessage",
"channelId": "123",
"messageId": "456"
}
```
```json
{
"action": "listPins",
"channelId": "123"
}
```
### Search messages
```json
{
"action": "searchMessages",
"guildId": "999",
"content": "release notes",
"channelIds": ["123", "456"],
"limit": 10
}
```
### Member + role info
```json
{
"action": "memberInfo",
"guildId": "999",
"userId": "111"
}
```
```json
{
"action": "roleInfo",
"guildId": "999"
}
```
### List available custom emojis
```json
{
"action": "emojiList",
"guildId": "999"
}
```
### Role changes (disabled by default)
```json
{
"action": "roleAdd",
"guildId": "999",
"userId": "111",
"roleId": "222"
}
```
### Channel info
```json
{
"action": "channelInfo",
"channelId": "123"
}
```
```json
{
"action": "channelList",
"guildId": "999"
}
```
### Channel management (disabled by default)
Create, edit, delete, and move channels and categories. Enable via `discord.actions.channels: true`.
**Create a text channel:**
```json
{
"action": "channelCreate",
"guildId": "999",
"name": "general-chat",
"type": 0,
"parentId": "888",
"topic": "General discussion"
}
```
- `type`: Discord channel type integer (0 = text, 2 = voice, 4 = category; other values supported)
- `parentId`: category ID to nest under (optional)
- `topic`, `position`, `nsfw`: optional
**Create a category:**
```json
{
"action": "categoryCreate",
"guildId": "999",
"name": "Projects"
}
```
**Edit a channel:**
```json
{
"action": "channelEdit",
"channelId": "123",
"name": "new-name",
"topic": "Updated topic"
}
```
- Supports `name`, `topic`, `position`, `parentId` (null to remove from category), `nsfw`, `rateLimitPerUser`
**Move a channel:**
```json
{
"action": "channelMove",
"guildId": "999",
"channelId": "123",
"parentId": "888",
"position": 2
}
```
- `parentId`: target category (null to move to top level)
**Delete a channel:**
```json
{
"action": "channelDelete",
"channelId": "123"
}
```
**Edit/delete a category:**
```json
{
"action": "categoryEdit",
"categoryId": "888",
"name": "Renamed Category"
}
```
```json
{
"action": "categoryDelete",
"categoryId": "888"
}
```
### Voice status
```json
{
"action": "voiceStatus",
"guildId": "999",
"userId": "111"
}
```
### Scheduled events
```json
{
"action": "eventList",
"guildId": "999"
}
```
### Moderation (disabled by default)
```json
{
"action": "timeout",
"guildId": "999",
"userId": "111",
"durationMinutes": 10
}
```
### Bot presence/activity (disabled by default)
Set the bot's online status and activity. Enable via `discord.actions.presence: true`.
Discord bots can only set `name`, `state`, `type`, and `url` on an activity. Other Activity fields (details, emoji, assets) are accepted by the gateway but silently ignored by Discord for bots.
**How fields render by activity type:**
- **playing, streaming, listening, watching, competing**: `activityName` is shown in the sidebar under the bot's name (e.g. "**with fire**" for type "playing" and name "with fire"). `activityState` is shown in the profile flyout.
- **custom**: `activityName` is ignored. Only `activityState` is displayed as the status text in the sidebar.
- **streaming**: `activityUrl` may be displayed or embedded by the client.
**Set playing status:**
```json
{
"action": "setPresence",
"activityType": "playing",
"activityName": "with fire"
}
```
Result in sidebar: "**with fire**". Flyout shows: "Playing: with fire"
**With state (shown in flyout):**
```json
{
"action": "setPresence",
"activityType": "playing",
"activityName": "My Game",
"activityState": "In the lobby"
}
```
Result in sidebar: "**My Game**". Flyout shows: "Playing: My Game (newline) In the lobby".
**Set streaming (optional URL, may not render for bots):**
```json
{
"action": "setPresence",
"activityType": "streaming",
"activityName": "Live coding",
"activityUrl": "https://twitch.tv/example"
}
```
**Set listening/watching:**
```json
{
"action": "setPresence",
"activityType": "listening",
"activityName": "Spotify"
}
```
```json
{
"action": "setPresence",
"activityType": "watching",
"activityName": "the logs"
}
```
**Set a custom status (text in sidebar):**
```json
{
"action": "setPresence",
"activityType": "custom",
"activityState": "Vibing"
}
```
Result in sidebar: "Vibing". Note: `activityName` is ignored for custom type.
**Set bot status only (no activity/clear status):**
```json
{
"action": "setPresence",
"status": "dnd"
}
```
**Parameters:**
- `activityType`: `playing`, `streaming`, `listening`, `watching`, `competing`, `custom`
- `activityName`: text shown in the sidebar for non-custom types (ignored for `custom`)
- `activityUrl`: Twitch or YouTube URL for streaming type (optional; may not render for bots)
- `activityState`: for `custom` this is the status text; for other types it shows in the profile flyout
- `status`: `online` (default), `dnd`, `idle`, `invisible`
## Discord Writing Style Guide
**Keep it conversational!** Discord is a chat platform, not documentation.
### Do
- Short, punchy messages (1-3 sentences ideal)
- Multiple quick replies > one wall of text
- Use emoji for tone/emphasis 🦞
- Lowercase casual style is fine
- Break up info into digestible chunks
- Match the energy of the conversation
### Don't
- No markdown tables (Discord renders them as ugly raw `| text |`)
- No `## Headers` for casual chat (use **bold** or CAPS for emphasis)
- Avoid multi-paragraph essays
- Don't over-explain simple things
- Skip the "I'd be happy to help!" fluff
### Formatting that works
- **bold** for emphasis
- `code` for technical terms
- Lists for multiple items
- > quotes for referencing
- Wrap multiple links in `<>` to suppress embeds
### Example transformations
❌ Bad:
```
I'd be happy to help with that! Here's a comprehensive overview of the versioning strategies available:
## Semantic Versioning
Semver uses MAJOR.MINOR.PATCH format where...
## Calendar Versioning
CalVer uses date-based versions like...
```
✅ Good:
```
versioning options: semver (1.2.3), calver (2026.01.04), or yolo (`latest` forever). what fits your release cadence?
```