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Phaser Editor MCP Server

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Connects LLMs to Phaser Editor v5 to facilitate the management of game scenes, assets, and tilemaps....

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Updated Jan 21, 2026
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Connects LLMs to Phaser Editor v5 to facilitate the management of game scenes, assets, and tilemaps. It enables developers to create, modify, and inspect game content within the editor's environment through natural language interactions.

Tools

get-system-instructions

Get the system instructions. This is fully required for the LLM to know how to build the arguments of this MCP server tools. Tools like `scene-add-game-objects`, `scene-update-game-objects`, `scene-ad...

ide-get-all-scenes-in-project

Get all scenes in the project.

ide-get-active-scene

Get the scene has the focus in the editorÍ. The active scene is the one the user is working at the moment. It may be happen there isn't an active scene.

ide-open-scene

Open the scene in the editor.

ide-create-new-scene

Create a new scene file. This tool only creates a new scene. If the user wants to show the scene in the game then the user has to add the scene first to the game instance.

Quick Start

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